Successes
I BELIEVE I'M A FLY » Devlog
What went right in development:
Asset creation and development took up a good amount of time in order to create a full narrative of our character. The character is able to move, navigate, interact, and die with its interactions in the room. Additionally, the player is able to successfully navigate between doors and rooms to collect as many points as it wishes. The sound effects coincided with each interaction and ultimately improved the gaming experience. The title and end screen both have separate music tracks to differentiate itself from the game, providing variety in the experience.
Files
WebGLDevBuild.zip 10 MB
Sep 29, 2021
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I BELIEVE I'M A FLY
Explore the thrillingly mundane world of a fly, full of many dangers and many great rewards.
Status | Released |
Author | Michelle.L. |
Genre | Adventure |
Tags | Pixel Art |
More posts
- Next StepSep 29, 2021
- Lessons LearnedSep 29, 2021
- SetbacksSep 29, 2021
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