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I BELIEVE I'M A FLY

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Devlog

  • Next Step
    September 29, 2021 by Michelle.L.
    1
    Next Steps: - include a menu/navigation page that shows the value of items - include a high score board post- game - set a timer allotted for each level to increase difficulty of game play - fix canva... Continue reading
  • Lessons Learned
    September 29, 2021 by Michelle.L.
    1
    Lessons: I had trouble testing my WebGL build and as it would load 9/10 ways in the browser but would fail to complete loading, and my only work around for this issue was creating a zip with the devel... Continue reading
  • Setbacks
    September 29, 2021 by Michelle.L.
    What went wrong in development: The character initially had trouble navigating between doors while preserving its spawn points, often skipping levels and disconnecting itself from the flow of the stor... Continue reading
  • Successes
    September 29, 2021 by Michelle.L.
    1
    What went right in development: Asset creation and development took up a good amount of time in order to create a full narrative of our character. The character is able to move, navigate, interact, an... Continue reading
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